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Map Editing Monsters

Editing monsters is not much different than editing objects. The same editor features are available like left click to place a monster and right click to remove it.

Initially you will see the default monster placement, when the player enters an area, removing the monster means this particular monster will not appear anymore. Think also that monsters do wander around and therefore the place you gave them is just their initial place but not where they will remain.

Monsters initial position define a monster as a unique identifier, and after the player killed that monster it will never come back again. This is to give a sense of world persistence and progression to the player.

Before you can place a monster on the map you must define it on the Monster Editor.

Next: Map Editing NPCs.

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